Sunday, September 5, 2010

The Dreaming Machine

Motion Graphics, Animation and Digital Imaging

Archive for April, 2009

Göran Forsling Showreel 2008

Posted by The Dreaming Machine On April - 20 - 2009


Göran Forsling is a freelancer from Stockholm, Sweden.

For the last 10 years he has been working for leading international companies with product campaigns, commercials, and branding for small businesses. He has a broad experience in producing work for many types of media, ranging from graphic design to digital video and audio. His portfolio website can be found here.

My Pet Skeleton

Posted by The Dreaming Machine On April - 20 - 2009

petskeletonMy Pet Skeleton has been around for a very long time, and the fact it has a ‘guestbook’ tells you just how long, but I still enjoy the interface, illustrations and spooky music. It’s basically a Flash portfolio site for digital artisit Vincent Marcone and he has some great imagery on there. Check it out, and also his very cool site for Johnny Hollow, a musical act. Check the moths and ladybugs. I just love them! This site was programmed by his longtime collaborator Tomasz Dysinski.

3D Cluster

Posted by The Dreaming Machine On April - 17 - 2009

alienpredator1

This week’s featured folio is from New Zealand.

3D Cluster are a collective of very talented freelance artists working together to bring advertisers visions to life. They specialise in: High quality 3D for print media, Photorealistic 3D modelling and texturing, Architectural Rendering and Stylised 3D.

The image shown here is part of an ad campaign for Sky Digital New Zealand through DDB New Zealand and shows the unlikely scenario of Alien Vs Predator playing chess to advertise Sky TVs screening of the film. Such a great image. They also have a fantastic walkthrough of how the image was created, along with a bunch of other great work.

Free Maya Tutorials

Posted by The Dreaming Machine On April - 17 - 2009

freehuman_01The Basic Human form tutorial is intended for new users to get them familiar with the tools and interface of Maya 6 and above. Begin by creating an image plane as a guide for modelling the basic shape and proportions in nurbs. Once the character is blocked out, switch the nurb geometry into polygons to start connecting all the loose parts together to form one piece of geometery.

This free Maya tutorial is available at Simply Maya. Register a free account, login and you can download video tutorials for Maya. Certainly helped get me started.

onedotzero adventures in motion competition

Posted by The Dreaming Machine On April - 17 - 2009

onedotzero1onedotzero adventures in motion is now open for submissions!

SUBMISSION DEADLINE: FRIDAY 29 MAY 2009

download submission form

download guidelines

onedotzero_adventures in motion is acclaimed by artists, audiences and creative industry alike for being the world leader in audio-visual arts and entertainments at the forefront of a new experiential festival experience which combines music, film, play, live performance, interactivity, digital arts and culture.

onedotzero_adventures in motion festival is now open to receive visually progressive moving image work for their 2009/2010 global touring festival.

The festival premiere takes place in London at BFI Southbank, 9-13 September 2009, followed by an extensive international tour which kicks off in Buenos Aires, 25-27 September 2009.

onedotzero_adventures in motion is one of the few truly international showcases of innovative talent where it is entirely free for creatives to submit their work, offering the opportunity for new and existing talents to gain global audiences and recognition for their artistry.

onedotzero seeks explorations of new creative expression, visionary moving image and progressive visual ideas from three key disciplines:

animation + short film renowned for uncovering the most innovative and exciting moving image work from all over the world, onedotzero continues to champion digitally inflected works across music video, animation, motion graphics, narrative shorts, experimental, documentary and generative art on a global platform.

installation: expanding out from the cinema, into the art gallery and beyond, to expose cutting-edge urban interventions, compelling interactive experiences and engaging audio-visual installation. both existing work and proposals for new projects will be considered. Consider the technical delivery in your ideas.

live audio-visual performance: onedotzero has a passion for narrative driven live cinematica, explosive vj sets and intoxicating collaborations between musicians and artists. Most recently onedotzero presented a series of dazzling one-off live events at the BFI IMAX, as part of the onedotzero_adventures in motion festival, London 2008.

To find out more, visit their website, and enter now!

From the Hoop

Posted by The Dreaming Machine On April - 17 - 2009


From the hoop on Vimeo.

This week’s showreel is a great little animation from three French students: Remi Dessinges, Guillaume Fesquet and Anthony Arnoux. This is their graduation movie, made last year in Supinfocom Arles. It’s a suspenseful little number and very filmic in its style. The story is loosely inspired by the life of Earl Manigault, one of the greatest basketball players of his generation who lost everything to drugs. The end of his life was devoted to stopping children from Harlem walking the same path. He started the “Walk Away From Drugs” tournament for kids, and died in 1998 from heart failure.

You can see their drawings and renders and find out a little more about the film on their website: www.fromthehoop.com

The movie was made with 3D Studio Max 9 rendered entirely in default scanline (with an additional Ambient occlusion pass). They used Adobe After Effects for compositing and there is a “making of” on their website. Three talented graduates to watch.

After Effects CS4

Posted by The Dreaming Machine On April - 17 - 2009

aftereffects5

Adobe After Effects CS4 has finally been released and is an essential, but expensive tool in any digital designer’s arsenal. Should you upgrade?

Here’s what Macworld have to say:

“After Effects CS4 represents one of the most significant and useful upgrades in recent history. The new version’s interface now integrates more seamlessly than ever into the rest of the CS4 suite. As the demand of most content creators and motion graphics producers increases significantly, it’s good to see that Adobe is still providing tools to help make the workflow easier and more intuitive, allowing the artist’s creativity to come to the forefront.”

Hear hear. I’ve ony just recently started playing with it, and getting used to the charcoal interface might take me a while, but the ability to import 3D layers from Photoshop is awesome and I look forward to the plethora of tutorials that will no doubt exploit this fact.

Here are six ways After Effects CS4 saves you time and money, according to Adobe.

1. Navigate your projects with unprecedented ease Time-saver

Locate any element in a comp or project fast with the new QuickSearch feature. Smoothly navigate between nested comps with the new Mini-Flowchart.

2. Take full advantage of metadata at every level of your project Time-saver

Retain asset metadata while you work in Adobe After Effects. Add new project-, comp-, and layer-level metadata to streamline project tracking, and automate asset auditing and many other tasks.

3. More easily track the motion of elements with Mocha for Adobe After Effects Time-saver

Use this powerful 2.5D planar tracking application from Imagineer Systems to track the motion of elements — even in challenging shots where elements move off-screen or where there is motion blur or excessive grain.

4. Discover more flexibility and control in 3D modeling Time-saver

Composite in 3D space more easily: Keyframe x, y, and z position values separately, and use the new unified camera, which makes cameras in After Effects work more like those in 3D modeling applications.

5. Smooth your workflow in dozens of ways Time-saver

Work more efficiently thanks to numerous improvements suggested by After Effects users. These include the Auto Resolution setting that renders only visible pixels when zooming in a comp view, streamlined memory and multicore processing preferences, longer layer names, and more.

6. Set up projects automatically for mobile device authoring Time-saver

Select devices in Adobe Device Central and automatically set up an After Effects project that targets those devices, with settings that match the targeted devices and the Render Queue set-up to output to the proper codecs and resolutions.

Michael Dashow

Posted by The Dreaming Machine On April - 17 - 2009

michael_dashow2

Michael is a science fiction and fantasy illustrator mainly specializing in humorous pieces. His work is primarily digital, though he also works in watercolors now and then.

His digital illustrations have graced the covers and interiors of many books and magazines, and he’s placed in the CGSociety Challenges a few times (Excellence Award in ‘The Uplift Challenge,’ 4th Place in ‘The Journey Begins’ and Honorable Mention in ‘Master and Servant.’) He was also a Top 20 Award recipient (14th place) for the 2008 Dominance War III international game character design competition, and also a Chesley Award winner for his  cover for Peter S. Beagle’s ‘The Rhinoceros Who Quoted Nietzsche,’ which won the Chesley for Best Paperback Book Cover of the Year in 1997, the first digital piece to ever win a Chesley. (The Chesley is given out by the Association of Science Fiction and Fantasy Artists at the World Science Fiction Convention each year.) His work has also been featured in ‘Spectrum,’ ‘Expose,’ ‘ImagineFX’ magazine (Britain), It’s Art Magazine (France) and Fantasy Art Magazine (China)

Check out his fantasy/steampunk portfolio here.

Welcome to the machine

Posted by The Dreaming Machine On April - 14 - 2009

Welcome to the Dreaming Machine. This website will showcase the best in Motion Graphics, Animation and Digital Imaging. Please feel free to submit any work you think qualifies, and check back every week. Better still, subscribe to the feed and keep dreaming!